Do robots dream of virtual puppies? Nintendogs is a gameboy game about training dogs. In addition, simulated leisure time with the virtual animals is an important part of the game. In the installation the game is “played” by a robot who the whole console to stroke the dog. The installation asks: Will artificial empathy ever play a role? Does a virtual dog notice that he is being stroked by a robot? And can a virtual dog develop sympathies for this robot?

Theodore – A Sentimental Writing Machine

Theodore is an interactive installation capable to write sentimental letters
based only on image content. The main idea underlying this project is to find out if machines are able to understand feelings, context, and generate intimate and confidential letters that express human-like sentiments using only pictures as input.

Suspicious behavior – a data annotation tutorial

Machine vision technologies, such as object recognition, facial recognition and emotion detection, are increasingly used to turn images into information, filter it and make predictions and inferences. In the past years these technologies have made rapid advances in accuracy.

Momimsafe – A spin on surveillance technology to explore human empathy

This is a presentation proposal to introduce the artistic and technical inspiration behind Momimsafe (; a project that was my response to the covid-19 lockdown in Chicago. This work is a disarmingly simple use of technology to passively link distant spaces during a time of isolation and unpredictability. Along with a telepresence element, Momimsafe led to a number of satellite projects that emerged from it.

The Endless Doomscroller

“Doomscrolling” refers to the ways in which people find themselves regularly—and in some cases, almost involuntarily—scrolling bad news headlines on their phone, often for hours each night in bed when they had meant to be sleeping. Certainly the realities of the pandemic necessitate a level of vigilance for the purposes of personal safety.


‘Inattention’ is a #Teletext based animation made at the Residency Irudika 2020 and, it was finished in confinement on May 3rd, 2020, in Angoulême. The residency at La Maison des Auteurs was for 3 weeks but lockdown made me stayed for 3 months in an apartment without wifi.

The Price Of Berlin

The Price Of Berlin is part of Malte Steiners artproject The Big Crash, an expansive art piece which branches out in many forms, such as painting, electronic art, sound and music, net art, sculpture and installation art. The thematic departure point for the piece is the instability of the real estate market as a consequence of extreme gentrification. The Price Of Berlin consists of four 3D printed artefacts derived from real estate ads.